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Thread Statistics | Show CCP posts - 56 post(s) |

Proton Power
Evolution Northern Coalition.
4
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Posted - 2014.04.15 18:46:00 -
[1] - Quote
Tetania wrote:Ok. I'm intrigued and I'll wait patiently for the rest of the plan to be unveiled.
As someone who builds Titans I'd just like to get another voice behind considerations for POS building.
Reducing copy time would certainly be viable for Hull Building after a brief delay to get copies started after the first post patch build that will be fine.
Components tho. Assuming a 1man corp which is going to be a must without lockdown. You still need to keep either 30Bil of BPOs in a POS anc choose betwen gambling on a successful defense or destroying around 20Bil in minerals to retrieve the BPOs while the POS is being reinforced. Or drastically increase your hauling from Refine minerals in station and haul to POS in system. To Refine minerals in Station and haul through a stargate to an Amarr station and then haul components from station to POS to build the ship off a BPC.
I already use 8 freighters multiboxed and consider the existing movement excessive. This would be hundreds of trips.
Upping the copies on a component BPC to 45-50 would be start as long as copy time is <= build time.
Otherwise allowing mineral recovery when jobs are cancelled would be an option but it forces a very very high attention level on POSes and makes eve a literal job to avoid catastrophic loss of assets.
I know supercap builders are the 1% but please don't make the extreme edge cases of ****** mechanics worse for us.
Its not just Super Caps, its any Capital Producer or T2 Producer...
Right now to produce my line of stuff I use 220 Factory slots 24/7, leaving 30 in the system for randoms taht come in or random jobs we install. Meaning overtime I am sure that tax rate will get up to 14%...
So Lets say I produce 5 T2 BPO's out of those, well I first get hit with 14% fee on the T2 Components, then another 14% fee on the T1 comonents, and then another 14% fee on the RAM, and then another 14% fee on the t2 builds.
Well I could build in the POS, oh wait, who will move t2 bpo's to a POS???
Really not liking some of this.. |

Proton Power
Evolution Northern Coalition.
7
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Posted - 2014.04.16 16:18:00 -
[2] - Quote
So I already pay my 500mil or so a month for POS fuel, I did my missions (or in my case paid someone else to get me standings), and now I will be taxed to use the same POS on top of fuel, while I also need to put my BPO's in said POS to do what I do today...
Not liking some of this tbh. I can get over the changes for most part, but taxing the POS is strange to me, I alrady pay my tax via the fuel & charters.
This sounds more and more like nothing but a change to create a major isk sink. |

Proton Power
Evolution Northern Coalition.
7
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Posted - 2014.04.16 16:23:00 -
[3] - Quote
Steijn wrote:CCP Ytterbium wrote:Starbases will have reduced tax cost next to NPC station, and mobile labs / assembly array will have more efficient ME / PE lines. We already pay a charge via a starbase charter which allows us to deploy a POS in NPC high sec space. Now all of a sudden, said NPC are wanting a tax payable in order for us to use our own POSs. WTF? This just seems so far fetched that its ridiculous.
Lol read my post about 5 above yours, I said same thing.. We already pay taxes, fuel and risk. Now they want us to take more risk with BPO's, okay will work it out, but now they want me to pay tax to build in the POS just like the station as well.. Its nothing but an isk sink. |

Proton Power
Evolution Northern Coalition.
7
|
Posted - 2014.04.16 16:24:00 -
[4] - Quote
Dinsdale Pirannha wrote:Questions I have not seen a dev answer:
1. Will the 14% surcharge be calculated on the raw material cost of the products, or the estimated sell value? I assume that CCP will use the mechanism that calculates the value of an item in my hangar now.
2. Will someone be able to lock down BPO's at a POS, like they can at a station?
1 - Nobody knows yet.
2 - No. |

Proton Power
Evolution Northern Coalition.
7
|
Posted - 2014.04.16 18:33:00 -
[5] - Quote
We dont know how the "Tax" is going to work as of yet, but I dont' see why people will go out and put up POS's just because they can now.
As of today before patch you can buy a corp for almost nothing that allows you to put up POS's, not everyone is doing it.. Very little difference.
Also if POS's are also part of the system tax, a POS has very little reason to be used other than quicker jobs if the arrays still even have that bonus (Again we don't know those details yet either).
All in all, we need a lot more information.. On top of all these changes you also have the refinery/compression changes coming in, this patch is going to really change everything about production.. I think in the start we will see TONS of people jump on the POS/Industry bandwaggon, but after 2 months that number will drop drasticly, it won't be "new" anymore, and lets face it production is a job, mosst people dont play to work.. |
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